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Deckchairs on the Titanic has a somewhat Go or Chess-like feel, and I am a big fan of both. Forward planning, spatial and logical reasoning, and a healthy dose of ruthlessness are all needed to secure victory."
There’s nothing to worry about, the ship is unsinkable – just keep your eye on those deckchairs!
Deckchairs on the Titanic is a themed abstract board game. Each round players take turns to move a deckchair, push the ice block, or place their deckchair attendant. At the end of the round all the deckchairs move one space in the direction the ship is swaying, as indicated by the ship movement cards. You can see the next two rounds so you can try to plan ahead.
After the ship has swayed, all players collect their tips, and the winner is the player with the most tips after a set number of rounds.
The seemingly simple prospect of moving your deckchairs to the right places to score points is confusingly complex in practice. This is a light weight puzzler, which comes alive through the player interactions with the ice block.
The short game runs over 4 or 6 rounds and has a playtime of 15-30 minutes, with a long game over 8 or 9 rounds playing around 30-45 minutes.
Game replayability is maximised through the inclusion of multiple play boards with different starting and scoring places. We have balanced these boards using AI simulations to find balanced boards.
Further board states will be released print and play and in future expansions so you can keep the game fresh for years to come.
Zatu Games Preview, July 2021
Board Game Mechanics review, June 2021
JestaThaRogue video review, Airecon 2020
Free Print-and-Play Edition
Download your copy here:
You will need to print between 4 and 8 A4 sheets and supply the following pieces:
- 3 meeples or similar pieces in each player colour
- 1 ice block piece
- Deckchair pieces according to the number of players:
2 player: 6 red and 6 blue pieces
3 player: 4 red, 4 blue, and 4 yellow pieces
4 player: 3 red, 3 blue, 3 yellow, 3 green or cyan pieces