Earn Your Fares By Moving Your Chairs
Quick! Get your passengers’ deckchairs into their favourite spots before another player gets there. Make sure the passenger gets what they want – this is First Class after all!
Flippin' Heck, There's Ice On The Deck!
Crikey! A big block of ice has fallen onto the ship. Launch it across the deck to disrupt your opponents, but keep your deckchairs out of its path!
Get Out Of The Way When The Ship Sways!
The Titanic is rocking about a surprising amount. It’s sure to be fine, but your deckchairs are sliding all over the deck. Be one step ahead!
Cruise To Victory With The Most Tips!
If you’ve kept your passengers happy, count the cash and dream what you’ll buy when you reach dry land. The ship is unsinkable, right?
Aye aye Cap’n!
2 – 4 Players
15 – 30 Minutes
The year is 1912 and you are a deckchair attendant on the Titanic. Compete for tips by placing your customer's deckchairs in their favourite places on the deck and see who can get the most before the ship sinks!
The world sandcastle championships are here!
In this high stakes world, dirty tactics are the norm.
Try to build the biggest sandcastle before the tide comes in, but beware of your competitors, or should they beware of you?
In the mid 1800s, flyboats carried hundreds of thousands of passengers around the canals of Great Britain at speeds of up to 10mph. Compete to get your passengers to their destinations first in this high speed race and chase game.
Can you become the apex predator?
Find new habitats, evolve to hunt new prey or defend yourself from other predators and try to get to the top of the food chain in this evolutionary new game from Silver Birch Games.
If you love competitive and co-operative board and card games, you’re in the right place!
Whether you’re a family member, a casual player or a hobbyist, we’ve got a great game for you!
We are passionate about creatively-themed games which encourage healthy competition and embrace all members of your group, at every stage.
What you can expect from Silver Birch Games:
- Direct player interaction
- No player elimination or late game player elimination
- Light to medium weight games with play times up to 90 minutes
- Unusual themes with thematic gameplay
- Classic wood and cardboard aesthetics
- Games designed for family play or with family play modes
Games designer, head of games
Marketing director, designer
Copywriter, games development
Games designer, software developer
Join our mailing list
Get in Touch
Email email@example.com or message us on social media:
Sandcastle Scramble!, Flyboats and Apex Predator icons (c) Game-icons.net