Deckchairs on the Titanic has been tested for balance using AI. We sat down for a conversation with Dan Kent, developer of the AI used to test the game to discuss how… Read More »How we used AI Testing to balance Deckchairs on the Titanic
We have a behind the scenes look at the product photoshoot for Deckchairs on the Titanic.
To self-publish or not self-publish? That is the question. It’s a common topic often seen on BoardGameGeek or Reddit as designers complete a game design… Read More »Deckchairs on the Titanic Design Diary 4: The Decision To Self Publish
In Part 3 of our Design Diary, Tom talks about taking our board game out to the public for the first time. You can read… Read More »Deckchairs On The Titanic Design Diary 3: Public Playtesting
In the last design diary post, Tom talked about how he went from idea to prototype for our first board game. This post covers playtesting… Read More »Deckchairs On The Titanic Design Diary 2: Private Playtesting
Tom talks about taking Deckchairs On The Titanic from idea to first public prototype...
Silver Birch Games invite you to join our maiden voyage into the wonderful world of board games – as we celebrate our company launch with… Read More »‘Deckchairs on the Titanic’ print-and-play version now available!